![]() The first one is easy, the second one has you weaving under single columns to make sure you don't get a mushroom, and then the last is a long "snake" of mushrooms bouncing. For example, you have 3 bouncy sections with Mushrooms. It also doesn't feel like you're really building an interesting puzzle with it, you primarily just use the same 3 kinds of setups without really building upon all of them to make more interesting challenges. Green Switch's puzzle is far easier, but still frustrating due to its length. I got too frustrated at the puzzle in Yellow Switch that I never completed it- I just gave up. Your punishment for messing up even once is to go back to the start, and it's very, very easy to make a small mistake. ![]() Second, your puzzles in the two Switch Palaces are.way too long and frustrating. Cool hack! However, there are a few issues I'd like to point out:įirst off, every path in World 2 is enabled by default except Castle -> World 3, so you can just head straight for the pyramid at the start- may want to fix this!
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